Stasis-Feld
Verzauberung — Aura
Verzaubert eine Kreatur Die verzauberte Kreatur hat Basis-Stärke und -Widerstandskraft 0/2, hat Verteidiger und verliert alle anderen Fähigkeiten.
Alte Defekte der Magierringe wurden zu unerlässlichen Werkzeugen zur Verteidigung von Vryn.
Illustrated by Jinho Bae
· March of the Machine (MOM)
Stasis Field
#79 · Common · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2023-04-14 : Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
2023-04-14 : If the enchanted creature has an ability that grants abilities to other objects, Stasis Field’s effect will stop it from doing so. If the enchanted creature gains an ability after Stasis Field resolves, it will keep that ability.
2023-04-14 : Stasis Field overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.
Comments
Under Construction