MORNINGTIDE

Gilt-Leaf Archdruid

Gilt-Leaf Archdruid

Gilt-Leaf Archdruid


Creature — Elf Druid


Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.


"In our hands, the natural world finds more beauty than nature alone could ever provide."


3 / 3


Illustrated by Steve Prescott

· Morningtide (MOR)


Gilt-Leaf Archdruid


#124 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-04-01 : Since the activated ability doesn’t have a tap symbol in its cost, you can tap creatures (including Gilt-Leaf Archdruid itself) that haven’t been under your control since your most recent turn began to pay the cost.

2008-04-01 : The second ability’s effect has no duration. You retain control of those lands until the game ends or until some other effect causes them to change control.

Comments

Under Construction