Trousse d'agent
Artefact : indice
La Trousse d'agent arrive sur le champ de bataille avec, sur elle, un marqueur +1/+1, un marqueur « vol », un marqueur « contact mortel » et un marqueur « bouclier ». À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, vous pouvez déplacer un marqueur de la Trousse d'agent sur cette créature. , sacrifiez la Trousse d'agent : Piochez une carte.
Illustrated by Olena Richards
· New Capenna Commander (NCC)
Agent's Toolkit
#166 · Rare · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-04-29 : A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
2022-04-29 : If Agent's Toolkit somehow ends up with counters on it other than the ones it entered with, those may also be moved from it by its triggered ability.
2022-04-29 : If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
2022-04-29 : If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
2022-04-29 : Removing a shield counter in this way isn't the same as regenerating a creature.
2022-04-29 : Shield counters don't prevent players from sacrificing creatures.
2022-04-29 : The shield counter on Agent's Toolkit won't prevent its controller from sacrificing it.
2022-04-29 : “Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
Comments
Under Construction