Syrix, porteur de la Flamme
Créature légendaire : phénix
Vol, célérité Au début de chaque étape de fin, si une carte de créature a quitté votre cimetière ce tour-ci, un phénix ciblé que vous contrôlez inflige un nombre de blessures égal à sa force à n'importe quelle cible. À chaque fois qu'un autre phénix que vous contrôlez meurt, vous pouvez lancer Syrix, porteur de la Flamme depuis votre cimetière.
3 / 3
Illustrated by Brian Valeza
· New Capenna Commander (NCC)
Syrix, Carrier of the Flame
#180 · Rare · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-04-29 : If Syrix dies at the same time as another Phoenix, its last ability won't trigger. It must be in the graveyard already at the time that the other Phoenix dies.
2022-04-29 : The damage dealt by the target Phoenix as Syrix's first triggered ability resolves is equal to its own power, not the power of the creature card that left the graveyard this turn.
2022-04-29 : You must pay all costs for Syrix when you cast it using its last ability and you must cast it as the ability resolves. You may not wait and cast it later in the turn (unless of course the ability triggers and resolves again).
Comments
Under Construction