思考を築く者、ジェイス
伝説のプレインズウォーカー — ジェイス
+1:次のあなたのターンまで、対戦相手がコントロールしているクリーチャー1体が攻撃するたび、ターン終了時まで、それは-1/-0の修整を受ける。 -2:あなたのライブラリーの一番上にあるカード3枚を公開する。対戦相手1人はそれらのカードを2つの束に分ける。一方の束をあなたの手札に、もう一方をあなたのライブラリーの一番下に望む順番で置く。 -8:各プレイヤーにつきそれぞれ、そのプレイヤーのライブラリーから土地でないカード1枚を探し、追放する。その後、そのプレイヤーはライブラリーを切り直す。あなたはそれらのカードを、マナ・コストを支払うことなく唱えてもよい。
Loyalty: 4
Illustrated by Jaime Jones
· Neon Dynasty Commander (NEC)
Jace, Architect of Thought
#93 · Mythic · Japanese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2012-10-01 : For each library, the search is complete only when you explicitly say it is. For example, you can look through one player's library, set that library down, look at another player's library, choose a nonland card in the first library, then choose a nonland card in the second library. Don't reveal any cards from those libraries to any other player until you exile them.
2012-10-01 : If a card has {X} in its mana cost, you must choose 0 as its value.
2012-10-01 : If you can't cast a card, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain exiled. Jace's ability won't allow you to cast it later.
2012-10-01 : If you cast a card “without paying its mana cost,” you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
2012-10-01 : Jace's first ability creates a delayed triggered ability that triggers whenever a creature an opponent controls attacks. It doesn't matter which player or planeswalker that creature is attacking.
2012-10-01 : Piles can be empty. If one of the piles is empty, you choose to put all the revealed cards in your hand or on the bottom of your library.
2012-10-01 : When casting a card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as “Cast [this card] only during combat,” must be followed.
2012-10-01 : When resolving Jace's third ability, you search each player's library (including yours) and exile the nonland cards before casting any of them.
2012-10-01 : You cast the cards by putting them on the stack one at a time, choosing modes, targets, and so on. The last card you cast will be the first one to resolve.
2012-10-01 : You pick one of your opponents when Jace's second ability resolves. The ability doesn't target that opponent. All players may see the revealed cards and offer opinions. You (not your opponent) choose which pile is put into your hand and which pile is put on the bottom of your library.
Comments
Under Construction