Malicious Malfunction
Sorcery
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
"That? A minor test, nothing more. Incompleat flesh is weak." —Jin-Gitaxias
Illustrated by Deruchenko Alexander
· Kamigawa: Neon Dynasty (NEO)
Malicious Malfunction
#110 · Uncommon · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-02-18 : Creatures that would die for any reason this turn are exiled instead, not just creatures that would die after getting -2/-2.
2022-02-18 : While the -2/-2 applies only to creatures that are on the battlefield as Malicious Malfunction resolves, the replacement effect applies to all creatures that turn, including ones that enter the battlefield after Malicious Malfunction resolves or noncreatures that become creatures after Malicious Malfunction resolves.
Comments
Under Construction