KAMIGAWA: NEON DYNASTY

Mindlink Mech

Mindlink Mech

Мехатрон Связи Разумов


Артефакт — Машина


Полет Каждый раз, когда способность Экипажа Мехатрона Связи Разумов используется в первый раз в каждом ходу, Мехатрон Связи Разумов до конца хода становится копией целевого нелегендарного существа, которое входило в его экипаж в этом ходу, но при этом он 4/3, является артефактом Машиной в дополнение к своим другим типам и имеет Полет. Экипаж 1


4 / 3


Illustrated by Naochika Morishita

· Kamigawa: Neon Dynasty (NEO)


Mindlink Mech


#373 · Rare · Russian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2022-02-18 : If Mindlink Mech becomes a copy of a creature that is copying something else, it becomes a copy of whatever that creature is a copy of.

2022-02-18 : If a continuous effect that isn't a copy effect is modifying Mindlink Mech's power, toughness, or types, that effect will continue to apply to it after it becomes a copy.

2022-02-18 : If a player crews Mindlink Mech with a nonlegendary permanent that is not normally a creature or Vehicle, the resulting permanent Mindlink Mech becomes is a 0/0 artifact creature and will usually be put into its owner's graveyard. This is because a copy effect can't set the power and toughness of a permanent if being a creature isn't part of that permanent's copiable characteristics. The crew effect is then applied after the copy effect, and it becomes a creature with no defined power or toughness, so both are set to 0.

2022-02-18 : If the creature is a token, Mindlink Mech copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. It doesn't become a token.

2022-02-18 : Mindlink Mech copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below), except that it also has Mindlink Mech's types and is 4/3. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.

2022-02-18 : Mindlink Mech's second ability triggers as its crew ability resolves for the first time each turn.

2022-02-18 : Mindlink Mech's triggered ability can target only a creature that was tapped to pay its crew cost this turn.

Comments

Under Construction