Prothetischer Injektor
Artefakt — Ausrüstung
Die ausgerüstete Kreatur erhält +0/+2 und hat Toxisch 1. (Spieler, denen von der ausgerüsteten Kreatur Kampfschaden zugefügt wird, erhalten außerdem eine Giftmarke.) Ausrüsten
Warum das Versuchsobjekt zum Operationssaal tragen, wenn man den Operationssaal zu ihm bringen kann?
Illustrated by Zezhou Chen
· Phyrexia: All Will Be One (ONE)
Prosthetic Injector
#239 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2023-02-04 : A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2023-02-04 : Any other effects of that damage, such as life gain from lifelink, still apply.
2023-02-04 : Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2023-02-04 : Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2023-02-04 : If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2023-02-04 : Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
2023-02-04 : Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
Comments
Under Construction