Kharasha-Hügelland
Welt — Mongseng
Immer wenn eine Kreatur, die du kontrollierst, einen Spieler angreift, kannst du pro Gegner einen Spielstein getappt und diesen Gegner angreifend ins Spiel bringen, der eine Kopie dieser Kreatur ist. Schicke diese Spielsteine zu Beginn des nächsten Endsegments ins Exil. Immer wenn du chaos würfelst, kannst du eine beliebige Anzahl an Kreaturen opfern. Falls du dies tust, fügt das Kharasha-Hügelland einer Kreatur deiner Wahl so viele Schadenspunkte zu.
Illustrated by Trevor Claxton
· Planechase 2012 Planes (OPC2)
Kharasha Foothills
#22 · Common · German · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2012-06-01 : As each token is created, it checks the printed values of the creature it's copying, as well as any copy effects that have been applied to it.
2012-06-01 : The copiable values of each token's characteristics are the same as the copiable values of the characteristics of the creature it's copying.
2012-06-01 : The first ability doesn't trigger when a creature attacks a planeswalker, and the token copies can't be put onto the battlefield attacking a planeswalker.
2012-06-01 : You choose the target of the chaos ability as you put that ability on the stack. You don't sacrifice any creatures until that ability resolves.
Comments
Under Construction