Vincitore Affascinante
Creatura — Guerriero Umano
Quando il Vincitore Affascinante entra nel campo di battaglia, prendi il controllo di una creatura bersaglio controllata da un avversario con forza pari o inferiore a 2 fino alla fine del turno. STAPpa quella creatura. Ha rapidità fino alla fine del turno. (Può attaccare e in questo turno.)
Se fissi il sole troppo a lungo, perderai la capacità di vedere con chiarezza.
3 / 2
Illustrated by Winona Nelson
· Magic Origins (ORI)
Enthralling Victor
#142 · Uncommon · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-03-16 : Enthralling Victor’s ability can target a creature that’s already untapped. You’ll still gain control of it and it will gain haste.
2018-03-16 : Once Enthralling Victor’s ability resolves and you gain control of a creature, raising its power above 2 won’t cause you to lose control of it. Similarly, it doesn’t matter if Enthralling Victor leaves the battlefield or you lose control of Enthralling Victor. You’ll keep control of the creature that was the target of the ability until the end of the turn.
Comments
Under Construction