PLANECHASE 2012

Higure, the Still Wind

Higure, the Still Wind

Higure, il Vento Immobile


Creatura Leggendaria — Ninja Umano


Ninjutsu (, Riprendi in mano una creatura attaccante non bloccata che controlli: Metti questa carta sul campo di battaglia dalla tua mano TAPpata e attaccante.) Ogniqualvolta Higure, il Vento Immobile infligge danno da combattimento a un giocatore, puoi passare in rassegna il tuo grimorio per una carta Ninja, rivelarla e aggiungerla alla tua mano. Se lo fai, rimescola il tuo grimorio. : Una creatura Ninja bersaglio non può essere bloccata in questo turno.


3 / 4


Illustrated by Christopher Moeller

· Planechase 2012 (PC2)


Higure, the Still Wind


#18 · Rare · Italian · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2005-02-01 : If Higure deals first strike damage (or the first part of double strike damage), the triggered ability would resolve before regular combat damage, and the searched-for Ninja would be able to get swapped with an unblocked creature and still deal its regular damage.

2005-02-01 : If Higure deals regular combat damage and you use its ability to search for another Ninja, that card won’t be in your hand in time to activate its ninjutsu ability to put it onto the battlefield and deal damage. However, the card you searched for could still be swapped for an unblocked creature, including Higure, as long as you activate its ninjutsu ability before the end of combat.

Comments

Under Construction