PLANAR CHAOS

Pyrohemia

Pyrohemia

Pyrohämie


Verzauberung


Sind am Ende eines Zuges keine Kreaturen im Spiel, opfere die Pyrohämie. : Pyrohämie fügt jeder Kreatur und jedem Spieler 1 Schadenspunkt zu.


Illustrated by Stephen Tappin

· Planar Chaos (PLC)


Pyrohemia


#119 · Uncommon · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : Each activation is considered a new damage effect. An activation can only be 1 point of damage.

2011-06-01 : It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.

2011-06-01 : Note that “until end of turn” effects wear off after “at the beginning of the end step” triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.

Comments

Under Construction