Pastoie della Fede
Incantesimo — Aura
Incanta Permanente Quando le Pastoie della Fede entrano in gioco, guadagni 4 punti vita. Le abilità attivate del permanente incantato non possono essere giocate a meno che siano abilità di mana. Se il permanente incantato è una creatura, non può attaccare né bloccare.
Illustrated by Chippy
· Ravnica: City of Guilds (RAV)
Faith's Fetters
#16 · Common · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-11-10 : Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords (such as equip) are activated abilities and will have colons in their reminder text. Loyalty abilities of planeswalkers are activated abilities.
2020-11-10 : Faith's Fetters doesn't stop static abilities, triggered abilities, or mana abilities from working. A mana ability is an ability that produces mana, not an ability that costs mana.
2020-11-10 : If the target permanent is an illegal target by the time Faith's Fetters tries to resolve, it doesn't resolve. It won't enter the battlefield, so its enters-the-battlefield ability won't trigger.
Comments
Under Construction