RIVALS OF IXALAN

Vona's Hunger

Vona's Hunger

Vonas Hunger


Spontanzauber


Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Jeder Gegner opfert eine Kreatur. Falls du den Segen der Stadt hast, opfert stattdessen jeder Gegner die Hälfte der Kreaturen, die er kontrolliert, aufgerundet.


Illustrated by Zack Stella

· Rivals of Ixalan (RIX)


Vona's Hunger


#90 · Rare · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-01-19 : A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.

2018-01-19 : If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.

2018-01-19 : If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.

2018-01-19 : If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.

2018-01-19 : Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.

2018-01-19 : When Vona’s Hunger resolves, first the player whose turn it is (if that player is an opponent) chooses which creature or creatures they will sacrifice, then each other opponent in turn order does the same, then all chosen creatures are sacrificed at the same time. Players will know choices made by earlier players when making their choices.

Comments

Under Construction