Saut dans l'inconnu
Rituel
Une créature ciblée que vous contrôlez explore. (Révélez la carte du dessus de votre bibliothèque. Mettez cette carte dans votre main si c'est un terrain. Sinon, mettez un marqueur +1/+1 sur la créature, puis remettez la carte au-dessus de votre bibliothèque ou mettez-la dans votre cimetière.) Vous pouvez jouer un terrain supplémentaire ce tour-ci.
Illustrated by Howard Lyon
· Rivals of Ixalan (RIX)
Enter the Unknown
#128 · Uncommon · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-01-19 : Enter the Unknown’s effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands.
2018-01-19 : If no card is revealed, most likely because that player’s library is empty, the exploring creature receives a +1/+1 counter.
2018-01-19 : If the target creature is an illegal target by the time Enter the Unknown tries to resolve, the spell doesn’t resolve. It won’t explore, and you won’t be able to play an additional land.
2018-01-19 : If you somehow manage to cast Enter the Unknown when it’s not your turn, the target creature explores when it resolves, but you won’t be able to play a land that turn.
2018-01-19 : Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it’s done. Notably, opponents can’t try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
2018-01-19 : The effects of multiples of Enter the Unknown in the same turn are cumulative. They’re also cumulative with other effects that let you play additional lands, such as the one from Wayward Swordtooth.
Comments
Under Construction