Тайны Золотого Города
Волшебство
Возвышение (Если под вашим контролем есть десять или больше перманентов, вы получаете благословение города до конца партии.) Возьмите две карты. Если у вас есть благословение города, возьмите вместо этого три карты.
Украденное знание нельзя украсть назад.
Illustrated by Jason Felix
· Rivals of Ixalan (RIX)
Secrets of the Golden City
#52 · Common · Russian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-01-19 : A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
2018-01-19 : If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
2018-01-19 : If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
2018-01-19 : If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
2018-01-19 : Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
Comments
Under Construction