Galoppierender Echsenfrosch
Kreatur — Frosch, Eidechse
Verursacht Trampelschaden Wenn der Galoppierende Echsenfrosch ins Spiel kommt, kannst du eine beliebige Anzahl an +1/+1-Marken von Kreaturen, die du kontrollierst, entfernen. Falls du dies tust, lege doppelt so viele +1/+1-Marken auf den Galoppierenden Echsenfrosch.
„Vielleicht habe ich ihn etwas überfüttert." —Gulistan, Simic-Biomagier
3 / 3
Illustrated by Lius Lasahido
· Ravnica Allegiance (RNA)
Galloping Lizrog
#175 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-01-25 : If Galloping Lizrog leaves the battlefield after its ability has triggered, you may remove any number of +1/+1 counters from among your creatures, even though you won’t put any on Galloping Lizrog.
2019-01-25 : If an effect causes Galloping Lizrog to enter the battlefield with +1/+1 counters on it, you may remove those counters with its triggered ability and put twice as many back on it.
2019-01-25 : You remove counters and put new ones on Galloping Lizrog all while its ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
Comments
Under Construction