Chamán de la inmolación
Criatura — Chamán viashino
Siempre que un oponente active una habilidad de un artefacto, criatura o tierra que no sea una habilidad de maná, el Chamán de la inmolación hace 1 punto de daño a ese jugador. : El Chamán de la inmolación obtiene +3/+3 y gana la habilidad de amenaza hasta el final del turno.
"Hola, pasto de las llamas".
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Illustrated by Svetlin Velinov
· Ravnica Allegiance (RNA)
Immolation Shaman
#106 · Rare · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-01-25 : Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text (such as equip does). An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
2019-01-25 : Activating Immolation Shaman’s second ability after one creature has blocked it won’t cause Immolation Shaman to become unblocked.
2019-01-25 : Immolation Shaman’s first ability doesn’t trigger when an opponent activates an ability of a card in hand (such as cycling) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
2019-01-25 : Immolation Shaman’s first ability resolves before the ability that caused it to trigger.
2019-01-25 : Multiple instances of menace on the same creature are redundant.
Comments
Under Construction