Rovina Roboante
Creatura — Elementale
Quando la Rovina Roboante entra nel campo di battaglia, conta il numero di segnalini +1/+1 sulle creature che controlli. Le creature con forza pari o inferiore a quel numero controllate dai tuoi avversari non possono bloccare in questo turno.
La Zona di Macerie si fa irrequieta.
6 / 6
Illustrated by Jakub Kasper
· Ravnica Allegiance (RNA)
Rumbling Ruin
#112 · Uncommon · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-01-25 : If there are no +1/+1 counters on creatures you control as Rumbling Ruin’s ability resolves, creatures with power 0 or less can’t block this turn.
2019-01-25 : Once a creature with high enough power has blocked, changing the power of the blocking creature won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
2019-01-25 : The number of +1/+1 counters among creatures you control is counted only as Rumbling Ruin’s ability resolves. The set of creatures that can’t block is constantly updated as their power changes, but the number against which their power is compared doesn’t change later in the turn, even if the number of +1/+1 counters among your creatures changes.
Comments
Under Construction