Nahtoderfahrung
Verzauberung
Falls du zu Beginn deines Versorgungssegments genau 1 Lebenspunkt hast, gewinnst du das Spiel.
Das Land war verwüstet, die Städte lagen in Trümmern, zu viele Leben waren geopfert worden, und dennoch gab es nur ein Wort für diese Situation: Sieg.
Illustrated by Dan Scott
· Rise of the Eldrazi (ROE)
Near-Death Experience
#38 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-06-15 : In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.
2010-06-15 : This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.
Comments
Under Construction