Chaosbolde
Kreatur — Bold
Fliegend Entfesselt (Du kannst diese Kreatur mit einer +1/+1-Marke ins Spiel kommen lassen. Sie kann nicht blocken, solange eine +1/+1-Marke auf ihr liegt.) Die Chaosbolde verursachen Trampelschaden, solange mindestens eine +1/+1-Marke auf ihnen liegt.
6 / 5
Illustrated by Tyler Jacobson
· Return to Ravnica (RTR)
Chaos Imps
#90 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2012-10-01 : Chaos Imps will have trample if it has any +1/+1 counter on it, not just the one put on it by the unleash ability.
2013-04-15 : A creature with unleash can’t block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.
2013-04-15 : Putting a +1/+1 counter on a creature with unleash that’s already blocking won’t remove it from combat. It will continue to block.
2013-04-15 : The unleash ability applies no matter where the creature is entering the battlefield from.
2013-04-15 : You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it’s entering the battlefield. At that point, it’s too late for a player to respond to the creature spell by trying to counter it, for example.
Comments
Under Construction