RETURN TO RAVNICA

Soulsworn Spirit

Soulsworn Spirit

魂誓いの霊


クリーチャー — スピリット


魂誓いの霊はブロックされない。 魂誓いの霊が戦場に出たとき、対戦相手1人がコントロールするクリーチャー1体を対象とし、それを留置する。(あなたの次のターンまで、そのクリーチャーでは攻撃もブロックもできず、それの起動型能力は起動できない。)


2 / 1


Illustrated by James Ryman

· Return to Ravnica (RTR)


Soulsworn Spirit


#51 · Uncommon · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-04-15 : Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

2013-04-15 : If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

2013-04-15 : If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

2013-04-15 : If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

2013-04-15 : The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

2013-04-15 : When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

Comments

Under Construction