SHADOWMOOR

Impromptu Raid

Impromptu Raid

Impromptu Raid

{R/G}


Enchantment


{R/G}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.


For the Scuzzback gang, it's always "raid o'clock."


Illustrated by Randy Gallegos

· Shadowmoor (SHM)


Impromptu Raid


#209 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-05-01 : If the ability is activated after the current turn’s End step has begun, the creature won’t be sacrificed until the next turn’s End step.

2008-05-01 : If you put a creature onto the battlefield and a different player takes control of it before the end of the turn, you can’t sacrifice it at end of turn. It will remain on the battlefield. It will have haste as long as it’s on the battlefield.

Comments

Under Construction