Pili-Pala
Artifact Creature — Scarecrow
Flying , {Q}: Add one mana of any color. ({Q} is the untap symbol.)
It wasn't really expected to fly. Then again, it wasn't expected to move, either.
1 / 1
Illustrated by Ron Spencer
· Shadowmoor (SHM)
Pili-Pala
#258 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2008-05-01 : If Pili-Pala is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
2008-05-01 : If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
2008-05-01 : Pili-Pala’s ability is a mana ability. It doesn’t use the stack and can’t be responded to.
2008-05-01 : Using this creature’s ability means you’re untapping it for mana, not tapping it for mana. Mana Reflection won’t cause it to produce extra mana.
Comments
Under Construction