Maîtrise des élémentaux
Enchantement : aura
Enchanter : créature La créature enchantée a « : Mettez en jeu X jetons de créature 1/1 rouge Élémental avec la célérité, X étant la force de cette créature. Retirez-les de la partie à la fin du tour. »
Illustrated by Cyril Van Der Haegen
· Shadowmoor (SHM)
Elemental Mastery
#90 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2008-05-01 : If the ability is activated after the current turn's End step has begun, the tokens won't be exiled until the next turn's End step.
2008-05-01 : The enchanted creature's power is checked at the time the ability resolves. If the enchanted creature has left the battlefield by then, its last known information is used.
2008-05-01 : The tokens will be exiled in the End step even if Elemental Mastery or the enchanted creature has left the battlefield by then.
Comments
Under Construction