Puresteel Paladin
Creature — Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
The only way to stop those possessed by the spirits of the book is through the act of bodily dismemberment.
2 / 2
Illustrated by Fay Dalton
· Secret Lair Drop (SLD)
Puresteel Paladin
#1352 · Rare · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-08-07 : Once the equip {0} ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won't stop the equip ability from resolving.
2020-08-07 : You may still activate the Equipment's other equip abilities if you wish.
Comments
Under Construction