SECRET LAIR SHOWDOWN

Fatal Push

Fatal Push

Fatal Push


Instant


Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.


Illustrated by Ryan Quickfall

· Secret Lair Showdown (SLP)


Fatal Push


#3 · Rare · English · Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-08-07 : Fatal Push can target any creature, even one with mana value 5 or greater. The creature's mana value is checked only as Fatal Push resolves.

2020-08-07 : If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.

2020-08-07 : Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Cast Down, or an enchantment you returned to your hand with Cyclonic Rift.

2020-08-07 : Tokens that leave the battlefield will satisfy a revolt ability.

Comments

Under Construction