Toluz, clevere Kondukteuse
{W/U}{U/B}
Legendäre Kreatur — Mensch, Räuber
Wenn Toluz, clevere Kondukteuse, ins Spiel kommt, intrigiert sie. (Ziehe eine Karte und wirf dann eine Karte ab. Falls du eine Nichtland-Karte abgeworfen hast, lege eine +1/+1-Marke auf diese Kreatur.) Immer wenn du eine oder mehrere Karten abwirfst, schicke sie aus deinem Friedhof ins Exil. Wenn Toluz stirbt, bringe die von ihr ins Exil geschickten Karten auf die Hand ihrer Besitzer zurück.
3 / 1
Illustrated by Donato Giancola
· Streets of New Capenna (SNC)
Toluz, Clever Conductor
#228 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-04-29 : If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger.
2022-04-29 : If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
2022-04-29 : Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
Comments
Under Construction