Kampfmanipulation
Verzauberung
Refugium 5 Zu Beginn des Kampfes in deinem Zug legst du eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. Falls du dann eine Kreatur mit Stärke 7 oder mehr kontrollierst, kannst du die ins Exil geschickte Karte spielen, ohne ihre Manakosten zu bezahlen.
Illustrated by Daarken
· Streets of New Capenna (SNC)
Fight Rigging
#430 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-04-29 : Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
2022-04-29 : Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
2022-04-29 : Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads “[This permanent] enters the battlefield tapped,” and they now have hideaway 4.
2022-04-29 : “Hideaway N” means “When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains ‘The player who controls the permanent that exiled this card may look at this card in the exile zone.'”
Comments
Under Construction