Raffines Meuchlerin
Kreatur — Mensch, Assassine
Wenn Raffines Meuchlerin ins Spiel kommt, intrigiert sie. (Ziehe eine Karte und wirf dann eine Karte ab. Falls du eine Nichtland-Karte abgeworfen hast, lege eine +1/+1-Marke auf diese Kreatur.) Wenn Raffines Meuchlerin stirbt, erhält eine Kreatur deiner Wahl, die ein Gegner kontrolliert, bis zum Ende des Zuges -X/-X, wobei X gleich der Stärke von Raffines Meuchlerin ist.
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Illustrated by Fajareka Setiawan
· Streets of New Capenna (SNC)
Raffine's Silencer
#90 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-04-29 : If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger.
2022-04-29 : If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
2022-04-29 : Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
2022-04-29 : Use Raffine's Silencer's power as it last existed on the battlefield to determine the value of X.
Comments
Under Construction