SHADOWS OVER INNISTRAD

Ethereal Guidance

Ethereal Guidance

Ethereal Guidance


Sorcery


Creatures you control get +2/+1 until end of turn.


"The call of the Blessed Sleep is not so strong as the call to protect those in need." —Saint Traft


Illustrated by Ben Maier

· Shadows over Innistrad (SOI)


Ethereal Guidance


#18 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2016-04-08 : The set of creatures affected by Ethereal Guidance is determined as the spell resolves. Creatures you begin to control later in the turn won’t get +2/+1.

Comments

Under Construction