SAVIORS OF KAMIGAWA

Shape Stealer

Shape Stealer

Voleur de forme


Créature : changeforme et esprit


À chaque fois que le Voleur de forme bloque ou devient bloqué par une créature, remplacez la force et l'endurance du Voleur de forme par la force et l'endurance de cette créature jusqu'à la fin du tour.


« Reculez. Je sais exactement quoi faire. »Kiki-Jiki, brise-miroir


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Illustrated by Jim Nelson

· Saviors of Kamigawa (SOK)


Shape Stealer


#55 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2005-06-01 : If Shape Stealer’s new toughness is less than any damage on Shape Stealer, Shape Stealer will be destroyed as a state-based action once the triggered ability resolves.

2005-06-01 : If the other creature has bushido, whether Shape Stealer gets the bushido bonus depends on whose turn it is. If Shape Stealer is blocking, it won’t get the attacker’s bushido bonus. If the Shape Stealer is being blocked, the bushido ability will resolve just before Shape Stealer determines what the creature’s power and toughness are.

2005-06-01 : Once the ability resolves, changing the other creature’s power or toughness doesn’t affect Shape Stealer.

2005-06-01 : The other creature’s power and toughness are determined as the triggered ability resolves.

2005-06-01 : This ability triggers once for each creature blocked by or blocking Shape Stealer. If multiple creatures block it, Shape Stealer’s power and toughness will change for each one in succession. The first trigger put on the stack will be the last to resolve, so that will set Shape Stealer’s final power and toughness.

2009-10-01 : You apply power/toughness changing effects in a series of sublayers in the following order: (a) effects from characteristic-defining abilities; (b) effects that set power and/or toughness to a specific number or value; (c) effects that modify power and/or toughness but don’t set power and/or toughness to a specific number or value; (d) changes from counters; (e) effects that switch a creature’s power and toughness. This card’s effect is always applied in (b), which means that effects applied in sublayer (c), (d), or (e) will not be overwritten; they will be applied to the new value.

Comments

Under Construction