Kiyomaro, Primo ad Alzarsi
Creatura Leggendaria - Spirito
La forza e la costituzione di Kiyomaro, Primo ad Alzarsi sono pari ciascuna al numero di carte che hai in mano. Fintanto che hai almeno quattro carte in mano, Kiyomaro ha cautela. Ogniqualvolta Kiyomaro infligge danno, se hai almeno sette carte in mano, guadagni 7 punti vita.
* / *
Illustrated by Kev Walker
· Saviors of Kamigawa (SOK)
Kiyomaro, First to Stand
#18 · Rare · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2005-06-01 : If you have seven or more cards in hand when Kiyomaro’s triggered ability goes on the stack but less than seven when the ability resolves, the ability does nothing.
2005-06-01 : Kiyomaro’s power and toughness don’t affect whether it has vigilance or the life-gain ability.
2005-06-01 : Losing vigilance after attackers are declared doesn’t cause Kiyomaro to tap.
Comments
Under Construction