SCARS OF MIRRODIN

Ogre Geargrabber

Ogre Geargrabber

Oger-Sachenpacker


Kreatur — Oger, Krieger


Immer wenn der Oger-Sachenpacker angreift, übernimm bis zum Ende des Zuges die Kontrolle über eine Ausrüstung deiner Wahl, die ein Gegner kontrolliert. Lege sie an den Oger-Sachenpacker an. Wenn du die Kontrolle über diese Ausrüstung verlierst, löse sie.


Lange Arme, kurze Erinnerung.


4 / 4


Illustrated by David Rapoza

· Scars of Mirrodin (SOM)


Ogre Geargrabber


#99 · Uncommon · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2011-01-01 : Any ability of the targeted Equipment that triggers “whenever equipped creature attacks” won’t trigger. That’s because Ogre Geargrabber is already attacking at the time that Equipment becomes attached to it.

2011-01-01 : If the targeted Equipment can’t be attached to Ogre Geargrabber for some reason, you’ll still gain control of it until end of turn.

2011-01-01 : Ogre Geargrabber’s control-changing effect ends during the cleanup step, at the same time that damage marked on permanents is removed. If you still controlled the Equipment at that time, this causes the delayed triggered ability to trigger. It goes on the stack and players can respond (which normally doesn’t happen during the cleanup step), then, once that cleanup step ends, another one begins.

2011-01-01 : The delayed triggered ability (“When you lose control of that Equipment, unattach it”) triggers the next time you lose control of the Equipment for any reason, not just when Ogre Geargrabber’s control-changing effect ends. The Equipment will become unattached from whatever creature it happens to be attached to at that time. It doesn’t matter if Ogre Geargrabber is still on the battlefield at this time.

Comments

Under Construction