Vault Skyward
Instant
Target creature gains flying until end of turn. Untap it.
"The edges of the Quicksilver Sea run dark with the spread of the Mephidross. Two more aerial passes before I can be sure what I'm seeing . . ." —Lafarius, Neurok sky agent
Illustrated by Dan Scott
· Scars of Mirrodin (SOM)
Vault Skyward
#51 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-01-01 : For flying to work as an evasion ability, Vault Skyward must be cast before the declare blockers step begins. Once a creature has become blocked, giving it flying won’t change that.
2011-01-01 : Vault Skyward can target any creature, including one that already has flying or is already untapped.
Comments
Under Construction