SCARS OF MIRRODIN

Fulgent Distraction

Fulgent Distraction

Fulgent Distraction


Instant


Choose two target creatures. Tap those creatures, then unattach all Equipment from them.


"Channeling the white-hot power of all five suns creates a pretty good diversion." —Yavash of the Accorders


Illustrated by Nic Klein

· Scars of Mirrodin (SOM)


Fulgent Distraction


#7 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2011-01-01 : Fulgent Distraction can target tapped and/or unequipped creatures.

2011-01-01 : If one of the targeted creatures is an illegal target by the time Fulgent Distraction resolves, that creature won’t become tapped and no Equipment will be unattached from it. The other creature will still be affected. If both of the targeted creatures are illegal targets by the time Fulgent Distraction resolves, the spell doesn’t resolve.

2011-01-01 : You must target two creatures as you cast Fulgent Distraction. If you can’t (because there’s just one creature on the battlefield, perhaps), you can’t cast the spell.

Comments

Under Construction