SCARS OF MIRRODIN

Argent Sphinx

Argent Sphinx

Sphinx d'argent


Créature : sphinx


Vol Art des métaux — : Exilez le Sphinx d'argent. Renvoyez-le sur le champ de bataille sous votre contrôle au début de la prochaine étape de fin. N'activez cette capacité que si vous contrôlez au moins trois artefacts.


Un grand mirage, un rêve d'ailes et d'argent.


4 / 3


Illustrated by Chris Rahn

· Scars of Mirrodin (SOM)


Argent Sphinx


#28 · Rare · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2011-01-01 : If you activate Argent Sphinx’s metalcraft ability during a turn’s end step, Argent Sphinx will return to the battlefield at the beginning of the following turn’s end step.

2011-01-01 : If you activate Argent Sphinx’s metalcraft ability, Argent Sphinx will return to the battlefield at the beginning of the next end step no matter how many artifacts you control at that time.

2011-01-01 : If you control an Argent Sphinx owned by another player and activate its ability, Argent Sphinx will return to the battlefield under your control at the beginning of the next end step. You’ll retain control of it indefinitely.

Comments

Under Construction