ダークスティールの巨大戦車
アーティファクト・クリーチャー — 巨大戦車
ダークスティールの巨大戦車のパワーとタフネスは、それぞれあなたがコントロールするアーティファクトの総数に等しい。 ダークスティールの巨大戦車はは破壊されず、可能なら毎ターン攻撃する。
止められない力であり、動かざる物体でもある。
* / *
Illustrated by Randis Albion
· Scars of Mirrodin (SOM)
Darksteel Juggernaut
#150 · Rare · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-01-01 : If, during your declare attackers step, Darksteel Juggernaut is tapped, is affected by a spell or ability that says it can't attack, or is affected by “summoning sickness,” then it doesn't attack. If there's a cost associated with having Darksteel Juggernaut attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
2011-01-01 : Lethal damage and effects that say “destroy” won't cause Darksteel Juggernaut to be put into the graveyard. However, it can be put into the graveyard for a number of other reasons. The most likely reasons are if its toughness is 0 or less or it's sacrificed.
2011-01-01 : Since Darksteel Juggernaut is itself an artifact, its power and toughness will always be at least 1 while it's on the battlefield (unless a spell or ability somehow changes its card type).
2011-01-01 : The first ability works in all zones.
Comments
Under Construction