錆びた秘宝
アーティファクト
金属術 ― 錆びた秘宝は、あなたが3つ以上のアーティファクトをコントロールしているかぎり5/5のゴーレム・アーティファクト・クリーチャーである。
「我々は錆を治癒可能な病と考えています。」 ――槌族のシャーマン、タリン
Illustrated by Igor Kieryluk
· Scars of Mirrodin (SOM)
Rusted Relic
#199 · Uncommon · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-01-01 : If Rusted Relic stops being a creature during combat (because you lose control of one or more artifacts, perhaps), it is removed from combat and will not deal or be dealt combat damage. Creatures it was blocking remain blocked. It won’t re-enter that combat, even if you wind up controlling three or more artifacts again during that combat phase.
2011-01-01 : Whether Rusted Relic has “summoning sickness” is based on how long you have continuously controlled it, not on how long it has continuously been a creature.
Comments
Under Construction