先驱魔像
神器生物~魔像
当先驱魔像进战场时,将两个3/3无色魔像神器生物衍生物放进战场。 每当牌手施放一个仅以单一魔像为目标的瞬间或法术咒语时,该牌手为每个可成为该咒语目标的其他魔像将该咒语各复制一次。 每个复制都要以这些魔像之一为目标,且不能重复选择。
3 / 3
Illustrated by Chippy
· Scars of Mirrodin (SOM)
Precursor Golem
#194 · Rare · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-01-01 : Any Golem that couldn't be targeted by the original spell (due to shroud, protection abilities, targeting restrictions, or any other reason) is just ignored by Precursor Golem's second ability.
2011-01-01 : If an instant or sorcery spell has multiple targets, but it's targeting the same Golem with all of them (such as Agony Warp targeting the same Golem twice), Precursor Golem's last ability will trigger.
2011-01-01 : If the spell that's copied has an X whose value was determined as it was cast (like Fireball does), the copies have the same value of X.
2011-01-01 : If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. Their controller can't choose a different one.
2011-01-01 : The controller of a copy can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
2011-01-01 : The controller of the spell that caused Precursor Golem's second ability to trigger also controls all the copies. That player chooses the order the copies are put onto the stack. The original spell will be on the stack beneath those copies and will resolve last.
2011-01-01 : The copies that Precursor Golem's second ability creates are created on the stack, so they're not "cast." Abilities that trigger when a player casts a spell (like Precursor Golem's second ability itself) won't trigger.
2011-01-01 : The second ability triggers whenever a player casts an instant or sorcery spell that targets only one Golem and no other object or player. That Golem can be Precursor Golem itself, one of the Golem tokens it created, or any other Golem. It doesn't matter who controls the Golem.
Comments
Under Construction