Göttliches Gambit
Hexerei
Schicke ein Artefakt, eine Kreatur oder eine Verzauberung deiner Wahl, das bzw. die ein Gegner kontrolliert, ins Exil. Jener Spieler kann eine Kreaturenkarte aus seiner Hand ins Spiel bringen.
„Das Böse sollte nicht erschlagen, sondern entfesselt werden. Befreie deine Feinde und lass dem Wunder freien Lauf." —Keevan, Dozent des Kollema-Kollegiums
Illustrated by Matthew G. Lewis
· Strixhaven Mystical Archive (STA)
Divine Gambit
#4 · Uncommon · German · Nonfoil/Foil/Etched
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-02-05 : A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
2021-02-05 : If the artifact, creature, or enchantment is an illegal target as Divine Gambit tries to resolve, Divine Gambit won't resolve and none of its effects will happen. No player will put any cards onto the battlefield.
2021-02-05 : If the player chooses to put a double-faced card onto the battlefield, it enters with its front face up. They may do this only if the front face of the card is a permanent card.
Comments
Under Construction