STRIXHAVEN: SCHOOL OF MAGES

Containment Breach

Containment Breach

Containment Breach


Sorcery — Lesson


Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."


For pest keepers, there's no sound more disheartening than breaking glass.


Illustrated by Campbell White

· Strixhaven: School of Mages (STX)


Containment Breach


#125 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-04-16 : Although you may want to include Lessons in your sideboard if you’re playing with cards that instruct you to learn, Lesson cards can be included in your main deck like other instant or sorcery cards.

2021-04-16 : If Containment Breach resolves, and the target artifact has a mana value of 2 or less, but it wasn’t destroyed (perhaps because it has indestructible), you will still create a Pest.

2021-04-16 : If the artifact or enchantment is an illegal target as Containment Breach tries to resolve, it won’t resolve and none of its effects will happen. You won’t create a Pest.

2021-04-16 : Lesson is a spell subtype found on some instant and sorcery cards in the Strixhaven set. The Lesson subtype has no special rules associated with it.

Comments

Under Construction