STRIXHAVEN: SCHOOL OF MAGES

Mage Duel

Mage Duel

Mage Duel


Sorcery


This spell costs less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)


"Remember the rules. No spells to the face!"


Illustrated by Randy Vargas

· Strixhaven: School of Mages (STX)


Mage Duel


#137 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-04-16 : If the creature you control is an illegal target as Mage Duel tries to resolve, that creature won’t get +1/+2. If that creature is a legal target, but the one you don’t control isn’t, your creature will still get +1/+2. In both cases, no fight will happen and no creature will deal or be dealt damage.

2021-04-16 : To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Mage Duel). Mage Duel’s mana value is always 3, no matter what the total cost to cast it was.

2021-04-16 : You can’t cast Mage Duel unless you choose both a creature you control and a creature you don’t control as targets.

Comments

Under Construction