Cram Session
{B/G}
Sorcery
You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
The only thing more delicious than a top grade is Gyome's signature cake.
Illustrated by Marta Nael
· Strixhaven: School of Mages (STX)
Cram Session
#170 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-04-16 : If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
2021-04-16 : If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
2021-04-16 : If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
2021-04-16 : If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
Comments
Under Construction