STRIXHAVEN: SCHOOL OF MAGES

Sparring Regimen

Sparring Regimen

Programa de entrenamiento


Encantamiento


Cuando el Programa de entrenamiento entre al campo de batalla, aprende. (Puedes mostrar una carta de Lección de la cual eres propietario de fuera del juego y ponerla en tu mano o descartar una carta para robar una carta.) Siempre que ataques, pon un contador +1/+1 sobre la criatura atacante objetivo y enderézala.


Illustrated by Tomasz Jedruszek

· Strixhaven: School of Mages (STX)


Sparring Regimen


#29 · Rare · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-04-16 : If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.

2021-04-16 : If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.

2021-04-16 : If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.

2021-04-16 : If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.

Comments

Under Construction