THEROS BEYOND DEATH

Destiny Spinner

Destiny Spinner

Destiny Spinner


Enchantment Creature — Human


Creature and enchantment spells you control can't be countered. : Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.


2 / 3


Illustrated by Livia Prima

· Theros Beyond Death (THB)


Destiny Spinner


#168 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-01-24 : A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.

2020-01-24 : Destiny Spinner's activated ability doesn't untap the land that becomes a creature.

2020-01-24 : Destiny Spinner's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.

2020-01-24 : If you activate Destiny Spinner's ability more than once in a turn, the value of X may be different each time. If you choose the same land as the target more than once, the most recent effect (and most recent value of X) applies.

2020-01-24 : If you control no enchantments at the time Destiny Spinner's activated ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard unless another effect is raising its toughness.

2020-01-24 : The value of X is determined only as Destiny Spinner's activated ability resolves. Once that happens, the creature's base power and toughness won't change later in the turn even if the number of enchantments you control changes.

Comments

Under Construction