Ennemi de l'illumination
Créature-enchantement : démon
Vol L'Ennemi de l'illumination gagne -1/-1 pour chaque carte dans les mains de vos adversaires. Au début de votre entretien, chaque joueur se défausse d'une carte.
« Le mal prospère là où l'ignorance règne. » —Périsophia la philosophe
5 / 5
Illustrated by James Ryman
· Theros Beyond Death (THB)
Enemy of Enlightenment
#92 · Uncommon · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-01-24 : As the last ability resolves, first you choose a card in hand without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
2020-01-24 : If a spell or ability causes an opponent to draw one or more cards, wait until that spell or ability has finished resolving to determine whether Enemy of Enlightenment dies for having 0 toughness. If that spell or ability also causes cards to leave that player’s hand, Enemy of Enlightenment may briefly be a 0/0 creature without dying.
2020-01-24 : If any player can’t discard a card, skip that player and each other player discards a card.
2020-01-24 : The ability that modifies the power and toughness of Enemy of Enlightenment applies only while it’s on the battlefield.
Comments
Under Construction