悪夢の織り手、アショク
プレインズウォーカー — アショク
+2:対戦相手1人を対象とし、そのプレイヤーのライブラリーの一番上から3枚のカードを追放する。 -X:悪夢の織り手、アショクによって追放された点数で見たマナ・コストがXのクリーチャー・カード1枚をあなたのコントロール下で戦場に出す。そのクリーチャーは、他のタイプに加えてナイトメアでもある。 -10:すべての対戦相手の手札と墓地にある、すべてのカードを追放する。
Loyalty: 3
Illustrated by Karla Ortiz
· Theros (THS)
Ashiok, Nightmare Weaver
#188 · Mythic · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-09-15 : Ashiok's second ability doesn't target any creature card. You choose which creature card to return when that ability resolves, but you must choose one with mana value equal to the value you chose for X when activating the ability.
2013-09-15 : Ashiok's second ability refers to any creature card exiled because of Ashiok's first or third ability.
2013-09-15 : If Ashiok leaves the battlefield, and later another Ashiok enters the battlefield, it is a new object (even if the two were represented by the same card). Creature cards exiled by the original Ashiok can't be put onto the battlefield by the second ability of the new Ashiok.
2013-09-15 : If you put a creature card with bestow onto the battlefield, it will be a creature on the battlefield, not an Aura.
2013-09-15 : If you put a creature card with {X} in its mana cost onto the battlefield, the value of that X is 0.
Comments
Under Construction