TIME SPIRAL

Faceless Devourer

Faceless Devourer

Dévoreur sans visage


Créature : cauchemar et horreur


Distorsion (Cette créature ne peut bloquer ou être bloquée que par des créatures avec la distorsion.) Quand le Dévoreur sans visage arrive en jeu, retirez de la partie une autre créature ciblée avec la distorsion. Quand le Dévoreur sans visage quitte le jeu, renvoyez en jeu sous le contrôle de son propriétaire la carte retirée.


2 / 1


Illustrated by Chippy

· Time Spiral (TSP)


Faceless Devourer


#108 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-03-19 : Auras attached to the exiled creature will be put into their owners’ graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it’s considered a new object with no relation to the object that it was.

2021-03-19 : If Faceless Devourer leaves the battlefield before its first triggered ability has resolved, its last ability triggers. This ability does nothing when it resolves. Then its first ability resolves and exiles the target creature indefinitely.

2021-03-19 : If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

2021-03-19 : If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.

2021-03-19 : Multiple instances of shadow on the same creature are redundant.

2021-03-19 : Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.

2021-03-19 : Three Faceless Devourers entering the battlefield at separate times with no other creatures with shadow on the battlefield will result in an infinite loop. The game ends in a draw unless a player somehow interrupts the loop.

Comments

Under Construction