Infiammare i Ricordi
Stregoneria
Un giocatore bersaglio rivela una carta a caso dalla propria mano. Infiammare i Ricordi infligge a quel giocatore un ammontare di danni pari al costo di mana convertito di quella carta. Tempesta (Quando giochi questa magia, copiala per ogni magia giocata prima in questo turno. Puoi scegliere nuovi bersagli per le copie.)
Illustrated by Justin Sweet
· Time Spiral (TSP)
Ignite Memories
#164 · Uncommon · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-06-07 : A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
2013-06-07 : Spells cast from zones other than a player’s hand and spells that were countered are counted by the storm ability.
2013-06-07 : The copies are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
2013-06-07 : The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
2013-06-07 : You may choose new targets for any of the copies. You can choose differently for each copy.
Comments
Under Construction